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海边的曼彻斯特

39.45秒打破人类400米世界纪录 荣耀机器人包揽亚军、季军、殿军_我的网站

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Chinese actress Luo Xinyuan played Huang Rong, a beloved wuxia heroine, at Hengdian World Studios. Photo: Courtesy of Luo Xinyuan
    Chinese actress Luo Xinyuan played Huang Rong, a beloved wuxia heroine, at Hengdian World Studios. Photo: Courtesy of Luo XinyuanAs China's once-thriving live-action short drama industry looses speed due to the weight of AI-generated content and shrinking investment, a growing number of young actors who once starred in micro-dramas are moving to a different kind of stage: playing roles at cultural tourist attractions. 
There, they play martial arts heroes and folk characters for live audiences, finding steadier income and real-time connection with viewers. 
"Earning a living with your own hands is nothing to be ashamed of," actress Luo Xinyuan told the Global Times, even as many still hold out hope, waiting for good scripts.
The migration reflects a stark reality. In the first quarter of 2026, AI micro-dramas accounted for more than 95 percent of all micro-dramas released industry-wide, sharply squeezing the space for live-action productions. 
By July, pay for leading actors had shrunk by over 50 percent, mid-tier actors by more than 80 percent on average, and daily wages for bottom-rung extras had fallen into double digits, China's CCTV reported.
Luo, a 21-year-old actress, experienced the downturn firsthand. She came to Hengdian, China's largest film and television production base, to shoot short dramas. "When I first arrived, there were many crews preparing in one hotel. Now sometimes there are only one or two, or none," she told the Global Times. 
This May, she began playing the role of Huang Rong, a beloved wuxia heroine, at Hengdian World Studios. Her daily routine includes interactive stage competitions, parades and live audience interactions, working nearly 13 hours daily during the peak summer season.
"It's tiring but fulfilling," Luo said. "There are no scripts here. It's more about playing with visitors face to face." The change has eased her anxiety. "When I was filming, I kept worrying about the next job. Now I feel more stable."
Yin Jiaxuan, 25, took a different route. He started his career as a professional character performer at major theme parks, starring in immersive shows based on popular game and film IPs before transitioning to short dramas and online movies in mid-2024. 
At the industry's peak, he moved seamlessly between sets. 
"One crew wrapped, and the next was already arranged. I'd go straight to makeup the next day and start filming the day after," he said. Now he keeps both identities, taking film roles when they come and returning to scenic spots during holidays.
Yin rejects the stigma that screen acting is the only proper path. 
"Screen acting is seen as the professional main road, while street-level performance is treated as amateur work. This invisible prejudice has trapped many performers," he said. Yet the tangible stage offers something the camera cannot. 
"Performance comes from life and is higher than life - that is the core of film creation. But now I realize that beyond artistic expression, performance is about building human connections."
Both actors shared that theme park characters must do more than act; they must draw tourists into the scene, delivering emotional value on demand. Visitors come to the scenic spot not just to sightsee, but "to step into a fantasy."
Yin Jiaxuan Photo: Courtesy of Yin Jiaxuan
    Yin Jiaxuan Photo: Courtesy of Yin JiaxuanScenic areas are reaping the benefits. Media outlets have reported that in Kaifeng's Wansui Mountain Martial Arts City, Central China's Henan Province, tourists who interacted with these characters stayed an average of 2.3 hours longer per day. 
Every extra 30 minutes of stay raises the probability of secondary consumption by about 25 percent, according to local data. Revenue jumped from about 80 million yuan ($11.86 million) in 2022 to 1.27 billion yuan in 2025. 
While Hengdian World Studios has used characters to boost repeat visits, with annual pass holders returning multiple times "for a specific character."
Cultural scholar Yu Jinlong told the Global Times that the influx of trained actors is upgrading immersive tourism. 
"In the past, theme park characters were mostly amateurs doing costume photos. Now professional actors can build complete characters, improvise and connect storylines, turning scenic spots into open-air theaters," he said. 
Yu pointed out the uniqueness of China's character boom compared with global immersive entertainment. 
"Unlike Western theme parks that rely heavily on mature imported IPs and standardized performances, China's scenic character culture is rooted in local wuxia (martial hero) history and folk customs, encouraging personalized improvisation. Many local scenic spots create hit immersive projects with small investments, forming a unique online-offline communication loop via social media," Yu said. 
As China's cultural consumption shifts from sightseeing to participation, Yu said the young actors swapping short drama sets for scenic spots may be shaping a new hybrid career for the country's entertainment workforce.
For Luo, the recognition from visitors is a reward in itself. 
"There are tourists who travel from far away just to see my performance. It feels good to be recognized," she said. "Actually, I'm still exploring too. But I think you should do what you love, as long as you have the ability."
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凤凰网科技讯 8月23日,在北京国家速滑馆举行的第二届世界人形机器人运动会上,荣耀自研机器人“闪电”在400米决赛中跑出39.45的成绩,打破人类400米世界纪录。

B | 在8月22日的赛前测试中,荣耀旗下人形机器人“闪电”以9秒32的成绩完成百米赛跑峰值速度达到14.5米/秒,两项数据均超过由奥运冠军尤塞恩·博尔特保持的9秒58人类百米世界短跑纪录及人类最快峰值速度。随后,荣耀CEO李健发文称,荣耀机器人获得南非短跑名将范尼凯克点赞,是伟大体育精神在碳基与硅基世界的共振。

C | 据介绍,“闪电”机器人身高腿长经过重新设计,大小腿比例调整后腿长约1.05米,整机通过拓扑优化减重,并升级了关节模组的扭矩与响应速度。

D | 公开技术资料显示,“闪电”搭载多传感器融合系统,实时感知自身位姿、速度及重心变化,运动控制系统据此动态解算步态规划,包括落脚点、抬腿高度及各关节扭矩输出。在400米及更长距离竞速中,电机持续高功率输出带来的散热问题成为关键考验,整机可靠性需同时兼顾速度保持与热管理。在今年4月举办的人形机器人半程马拉松比赛中,闪电以50分26秒的成绩打破人类半马纪录;元气仔则收获了“最佳步态奖”。本届运动会共吸引来自16个国家的666支队伍、2056台机器人参赛,项目涵盖竞速、足球、搏击等。荣耀自2025年提出“阿尔法战略”后,逐步将AI终端技术延伸至具身交互领域,并于今年7月发布首款机器人手机。据全球知名的三方研究与咨询机构IDC预测,到2030年全球人形机器人出货量将超过51万台,行业竞争正从本体技术向应用能力和商业价值交付延伸。

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39.45秒打破人类400米世界纪录 荣耀机器人包揽亚军、季军、殿军随后,马斯克也在社交平台转发了荣耀机器人破纪录的视频。

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海边的曼彻斯特

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